table of contents
SDL_VideoInfo(3) | SDL API Reference | SDL_VideoInfo(3) |
NAME¶
SDL_VideoInfo - Video Target information
STRUCTURE DEFINITION¶
typedef struct{
Uint32 hw_available:1;
Uint32 wm_available:1;
Uint32 blit_hw:1;
Uint32 blit_hw_CC:1;
Uint32 blit_hw_A:1;
Uint32 blit_sw:1;
Uint32 blit_sw_CC:1;
Uint32 blit_sw_A:1;
Uint32 blit_fill;
Uint32 video_mem;
SDL_PixelFormat *vfmt; } SDL_VideoInfo;
STRUCTURE DATA¶
- hw_available
- Is it possible to create hardware surfaces?
- wm_available
- Is there a window manager available
- blit_hw
- Are hardware to hardware blits accelerated?
- blit_hw_CC
- Are hardware to hardware colorkey blits accelerated?
- blit_hw_A
- Are hardware to hardware alpha blits accelerated?
- blit_sw
- Are software to hardware blits accelerated?
- blit_sw_CC
- Are software to hardware colorkey blits accelerated?
- blit_sw_A
- Are software to hardware alpha blits accelerated?
- blit_fill
- Are color fills accelerated?
- video_mem
- Total amount of video memory in Kilobytes
- vfmt
- Pixel format of the video device
DESCRIPTION¶
This (read-only) structure is returned by SDL_GetVideoInfo. It contains information on either the 'best' available mode (if called before SDL_SetVideoMode) or the current video mode.
SEE ALSO¶
SDL_PixelFormat, SDL_GetVideoInfo
Tue 11 Sep 2001, 23:01 | SDL |